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** Copyright (C) 2016 The Qt Company Ltd.
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** This file is part of the QtQml module of the Qt Toolkit.
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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#ifndef QV4LOOKUP_H
#define QV4LOOKUP_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "qv4global_p.h"
#include "qv4runtime_p.h"
#include "qv4engine_p.h"
#include "qv4context_p.h"

#if !defined(V4_BOOTSTRAP)
#include "qv4object_p.h"
#include "qv4internalclass_p.h"
#endif

QT_BEGIN_NAMESPACE

namespace QV4 {

struct Lookup {
    union {
        ReturnedValue (*getter)(Lookup *l, ExecutionEngine *engine, const Value &object);
        ReturnedValue (*globalGetter)(Lookup *l, ExecutionEngine *engine);
        ReturnedValue (*qmlContextPropertyGetter)(Lookup *l, ExecutionEngine *engine, Value *thisObject);
        bool (*setter)(Lookup *l, ExecutionEngine *engine, Value &object, const Value &v);
    };
    // NOTE: gc assumes the first two entries in the struct are pointers to heap objects or null
    union {
        struct {
            Heap::Base *h1;
            Heap::Base *h2;
            quintptr unused;
            quintptr unused2;
        } markDef;
        struct {
            Heap::InternalClass *ic;
            quintptr _unused;
            int offset;
        } objectLookup;
        struct {
            quintptr protoId;
            quintptr _unused;
            const Value *data;
        } protoLookup;
        struct {
            Heap::InternalClass *ic;
            Heap::InternalClass *ic2;
            int offset;
            int offset2;
        } objectLookupTwoClasses;
        struct {
            quintptr protoId;
            quintptr protoId2;
            const Value *data;
            const Value *data2;
        } protoLookupTwoClasses;
        struct {
            // Make sure the next two values are in sync with protoLookup
            quintptr protoId;
            Heap::Object *proto;
            const Value *data;
            quintptr type;
        } primitiveLookup;
        struct {
            Heap::InternalClass *newClass;
            quintptr protoId;
            int offset;
        } insertionLookup;
        struct {
            quintptr _unused;
            quintptr _unused2;
            uint index;
        } indexedLookup;
        struct {
            Heap::InternalClass *ic;
            Heap::InternalClass *qmlTypeIc; // only used when lookup goes through QQmlTypeWrapper
            QQmlPropertyCache *propertyCache;
            QQmlPropertyData *propertyData;
        } qobjectLookup;
        struct {
            Heap::InternalClass *ic;
            quintptr unused;
            QQmlPropertyCache *propertyCache;
            QQmlPropertyData *propertyData;
        } qgadgetLookup;
        struct {
            quintptr unused1;
            quintptr unused2;
            int scriptIndex;
        } qmlContextScriptLookup;
        struct {
            Heap::Object *singleton;
            quintptr unused;
        } qmlContextSingletonLookup;
        struct {
            quintptr unused1;
            quintptr unused2;
            int objectId;
        } qmlContextIdObjectLookup;
        struct {
            // Same as protoLookup, as used for global lookups
            quintptr reserved1;
            quintptr reserved2;
            quintptr reserved3;
            ReturnedValue (*getterTrampoline)(Lookup *l, ExecutionEngine *engine);
        } qmlContextGlobalLookup;
    };
    uint nameIndex;

    ReturnedValue resolveGetter(ExecutionEngine *engine, const Object *object);
    ReturnedValue resolvePrimitiveGetter(ExecutionEngine *engine, const Value &object);
    ReturnedValue resolveGlobalGetter(ExecutionEngine *engine);
    void resolveProtoGetter(PropertyKey name, const Heap::Object *proto);

    static ReturnedValue getterGeneric(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterTwoClasses(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterFallback(Lookup *l, ExecutionEngine *engine, const Value &object);

    static ReturnedValue getter0MemberData(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getter0Inline(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterProto(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getter0Inlinegetter0Inline(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getter0Inlinegetter0MemberData(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getter0MemberDatagetter0MemberData(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterProtoTwoClasses(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterAccessor(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterProtoAccessor(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterProtoAccessorTwoClasses(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue getterIndexed(Lookup *l, ExecutionEngine *engine, const Value &object);

    static ReturnedValue primitiveGetterProto(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue primitiveGetterAccessor(Lookup *l, ExecutionEngine *engine, const Value &object);
    static ReturnedValue stringLengthGetter(Lookup *l, ExecutionEngine *engine, const Value &object);

    static ReturnedValue globalGetterGeneric(Lookup *l, ExecutionEngine *engine);
    static ReturnedValue globalGetterProto(Lookup *l, ExecutionEngine *engine);
    static ReturnedValue globalGetterProtoAccessor(Lookup *l, ExecutionEngine *engine);

    bool resolveSetter(ExecutionEngine *engine, Object *object, const Value &value);
    static bool setterGeneric(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    Q_NEVER_INLINE static bool setterTwoClasses(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool setterFallback(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool setter0(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool setter0Inline(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool setter0setter0(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool setterInsert(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);
    static bool arrayLengthSetter(Lookup *l, ExecutionEngine *engine, Value &object, const Value &value);

    void markObjects(MarkStack *stack) {
        if (markDef.h1 && !(reinterpret_cast<quintptr>(markDef.h1) & 1))
            markDef.h1->mark(stack);
        if (markDef.h2 && !(reinterpret_cast<quintptr>(markDef.h2) & 1))
            markDef.h2->mark(stack);
    }

    void clear() {
        memset(&markDef, 0, sizeof(markDef));
    }
};

Q_STATIC_ASSERT(std::is_standard_layout<Lookup>::value);
// Ensure that these offsets are always at this point to keep generated code compatible
// across 32-bit and 64-bit (matters when cross-compiling).
Q_STATIC_ASSERT(offsetof(Lookup, getter) == 0);

}

QT_END_NAMESPACE

#endif
